Applies to: Exchange Server 2010 SP3, Exchange Server 2010 SP2
Topic Last Modified: 2009-10-14
By default, the Pickup and Replay directories exist on every computer running Microsoft Exchange Server 2010 that has the Hub Transport server role or the Edge Transport server role installed. Correctly formatted e-mail message files that you copy to the Pickup or Replay directories are submitted for delivery. The Pickup directory is used by administrators for mail flow testing, or by applications that must create and submit their own messages. The Replay directory receives messages from foreign gateway servers and can also be used to resubmit messages that administrators export from the queues of Exchange 2010 servers.
Looking for management tasks related to Pickup and Relay directories? See Managing Connectors.
Contents
Anatomy of an E-Mail Message File
How the Pickup Directory Processes Messages
How the Replay Directory Processes Messages
Security Considerations for the Pickup and Replay Directories
Permissions for the Pickup and Replay Directories
Anatomy of an E-Mail Message File
A standard SMTP e-mail message consists of a message envelope and message content. The message envelope contains information required for transmitting and delivering the message. The message content contains message header fields (collectively called the message header) and the message body. The message envelope is described in RFC 2821, and the message header is described in RFC 2822.
When a sender composes an e-mail message and submits it for delivery, the message contains the basic information required to comply with SMTP standards, such as a sender, a recipient, the date and time that the message was composed, an optional subject line, and an optional message body. This information is contained in the message itself and, by definition, is contained in the message header.
The sender's messaging server generates a message envelope for the message by using the sender and recipient information found in the message header and transmits the message to the Internet for delivery to the recipient's messaging server. Recipients never see the message envelope, because it's generated by the message transmission process and isn't actually part of the message.
Each server involved in the transmission of the message may insert message header fields related to the server's role in delivering the message or other application-specific message header fields into the message header. When the recipient opens the message by using an e-mail client, the e-mail client displays some of the more relevant information from the message header, such as the sender, the recipients, and the subject together with the message body.
How the Pickup Directory Processes Messages
A correctly formatted .eml message file copied to the Pickup directory is processed for submission in the following steps:
- The Pickup directory is checked for new message files every
five seconds. You can't modify this polling interval. You can
adjust the rate of message file processing by using the
PickupDirectoryMaxMessagesPerMinute parameter on the
Set-TransportServer cmdlet. The default value is 100
messages per minute. Files that can't be opened are left in the
Pickup directory and are reevaluated at the next poll.
- Limits put on message files in the Pickup directory, such as
the maximum header size and the maximum number of recipients, are
checked. By default, the maximum header size is 64 kilobytes
(KB), and the maximum number of recipients is 100. You change these
limits by using the Set-TransportServer cmdlet.
- The file is renamed from <filename>.eml to
<filename>.tmp. If the <filename>.tmp
file already exists, the file is renamed as
<filename><datetime>.tmp. If the file renaming
fails, an event log error is generated, and the pickup process
proceeds to the next file.
- After the .tmp file is successfully converted into an e-mail
message, a delete on close command is issued to the .tmp
file. The .tmp file appears to remain in the Pickup directory, but
the file can't be opened.
- After the message is successfully queued for delivery, a
close command is issued, and the .tmp file is deleted from
the Pickup directory. If the deletion fails, an event log error is
generated. If the Microsoft Exchange Transport service is
restarted when there are .tmp files in the Pickup directory; all
.tmp files are renamed as .eml files and are reprocessed. This
could lead to duplicate message transmission.
Requirements for Message Files in the Pickup Directory
A message file copied to the Pickup directory must meet the following requirements for successful delivery:
- The message file must be a text file that complies with the
basic SMTP message format. MIME message header fields and content
are supported.
- The message file must have an .eml file name extension.
- At least one e-mail address must exist in the Sender or From
message header fields in the message header. If a single e-mail
address exists in both the Sender and From fields, the e-mail
address in the From field is used as the originator of the message
in the message envelope.
- Only one e-mail address can exist in the Sender field. Multiple
e-mail addresses aren't allowed. The Sender field is optional if
only one e-mail address exists in the From field.
- Multiple e-mail addresses are allowed in the From field, but a
single e-mail address must also exist in the Sender field. The
address in the Sender field is then used as the originator of the
message in the message envelope.
- At least one e-mail address must exist in the To, Cc, or Bcc
fields.
- A blank line must exist between the message header and the
message body.
This example shows a plain text message that uses acceptable formatting for the Pickup directory.
Copy Code | |
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To: mary@contoso.com From: bob@fabrikam.com Subject: Message subject This is the body of the message. |
MIME content is also supported in Pickup directory message files. MIME defines a broad range of message content that includes languages that can't be represented in 7-bit ASCII text, HTML, and other multimedia content. A complete description of MIME and its requirements is beyond the scope of this topic. This example shows a simple MIME message that uses acceptable formatting for the Pickup directory.
Copy Code | |
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To: mary@contoso.com From: bob@fabrikam.com Subject: Message subject MIME-Version: 1.0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: 7bit <HTML><BODY> <TABLE> <TR><TD>cell 1</TD><TD>cell 2</TD></TR> <TR><TD>cell 3</TD><TD>cell 4</TD></TR> </TABLE> </BODY></HTML> |
Modifications to the Message Header That Are Made to Message Files in the Pickup Directory
The Pickup directory removes any of the following message header fields from the message header:
Received
Resent-*
Bcc
Note: Any e-mail addresses found in the optional Bcc message header fields in the message header are correctly processed. After the Bcc recipients are promoted to invisible message envelope recipients, they are removed from the message header to protect their identity. If a message contains only Bcc recipients, the value of Undisclosed Recipients is added to the To field in the message header.
The Pickup directory adds its own Received header field to a message as part of the message submission process. The Received header field is applied in the following format.
Copy Code | |
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Received: from localhost by Pickup with Microsoft SMTP Server id <ExchangeServerVersion><datetime> |
The Pickup directory modifies the following message header fields if they're missing or malformed:
- Message-Id If the Message-Id field is
missing or empty, the Pickup directory adds a Message-Id field by
using the format
<GUID>@<defaultdomain>.
- Date If the Date field is missing or
malformed, the Pickup directory adds the date and time of message
processing by the Pickup directory.
Failures in Pickup Directory Message Processing
A message file copied to the Pickup directory may not be successfully queued for delivery. The following categories of message submission failure can occur:
- Delivery failures A correctly formatted
message file together with a valid sender that can't be
successfully submitted for delivery by the Pickup directory
generates a non-delivery report (NDR). Malformed content or Pickup
directory message restriction violations could also cause the
Pickup directory to generate an NDR. When an NDR is generated
during Pickup directory message processing, the original message
file is attached to the NDR message, and the message file is
deleted from the Pickup directory.
Note: A correctly formatted message submitted by the Pickup directory may later experience a delivery failure and be returned to the sender with an NDR. This kind of failure may be caused by transmission issues unrelated to the Pickup directory, such as messaging server failures or routing failures along the delivery path of the message. - Badmail A message classified as
badmail has serious problems that prevent the Pickup
directory from submitting the message for delivery. The other
condition that causes badmail is when the message is formatted
correctly, but the recipients aren't valid, and an NDR message
can't be sent to the sender because the sender isn't valid.
Message files determined to be badmail are left in the Pickup directory and are renamed from <filename>.eml to <filename>.bad. If the <filename>.bad file already exists, the file is renamed to <filename><datetime>.bad. If badmail exists in the Pickup directory, an event log error is generated, but the same badmail messages don't generate repeated event log errors.
Note: Always compose and save message files in a different location before you copy them into the Pickup directory for delivery. The Pickup directory polls for new messages every five seconds. Therefore, if you try to compose and save the message files in the Pickup directory itself, the Pickup directory may try to process the message files before you finish composing them.
How the Replay Directory Processes Messages
A correctly formatted .eml message file copied to the Replay directory is processed for submission in the following steps:
- The Replay directory is checked for new message files every
five seconds. You can't modify this polling interval. You can
adjust the rate of message file processing by using the
PickupDirectoryMaxMessagesPerMinute parameter on the
Set-TransportServer cmdlet. The default value is 100
messages per minute. Files that can't be opened are left in the
Replay directory and are reevaluated at the next poll.
- The file is renamed from <filename>.eml to
<filename>.tmp. If the <filename>.tmp
file already exists, the file is renamed as
<filename><datetime>.tmp. If the file
renaming fails, an event log error is generated, and the Replay
process proceeds to the next file.
- After the .tmp file is successfully converted into an e-mail
message, a delete on close command is issued to the .tmp
file. The .tmp file appears to remain in the Replay directory, but
the file can't be opened.
- After the message is successfully queued for delivery, a
close command is issued, and the .tmp file is deleted from
the Replay directory. If the deletion fails, an event log error is
generated. If the Microsoft Exchange Transport service is
restarted when there are .tmp files in the Replay directory, all
.tmp files are renamed as .eml files and are reprocessed. This
could lead to duplicate message transmission.
Requirements for Message Files in the Replay Directory
The Replay directory is used to resubmit exported Exchange messages and to receive messages from foreign gateway servers. These messages are already formatted for the Replay directory. There is little or no need for an administrator or other application to compose and submit new message files by using the Replay directory. The Pickup directory should be used to create and submit new message files.
The Replay directory messages make extensive use of X-Headers. X-Headers are user-defined, unofficial message header fields that exist in the message header. X-Headers aren't specifically mentioned in RFC 2822, but the use of an undefined message header field starting with "X-" has become an accepted way to add unofficial message header fields to a message. The Exchange 2010-specific X-Headers used in the message files in the Replay directory can actually set delivery information that normally exists in the message envelope. This feature is required to preserve original message information when you use the Replay directory to process exported messages from another Exchange server.
A message file copied to the Replay directory must meet the following requirements for successful delivery:
- The message file must be a text file that complies with the
basic SMTP message format. MIME message header fields and content
are supported.
- The message file must have an .eml file name extension.
- X-Headers must occur before all regular header fields.
- A blank line must exist between the header fields and the
message body.
The X-Headers described in the following list are required by messages in the Replay directory:
- X-Sender This X-Header replaces the
From message header field requirement in a typical SMTP message.
One X-Sender field that contains one e-mail address must exist. The
Replay directory ignores the From message header field if it's
present, although the recipient's e-mail client displays the value
of the From message header field as the sender of the message.
Other parameters usually exist in the X-Sender field, as shown in
the following example.
Copy Code X-Sender: <bob@fabrikam.com> BODY=7bit RET=HDRS ENVID=12345ABCD auth=<someAuth>
Note: These parameters are message envelope values that are ordinarily generated by the sending server. You may see parameters similar to this in exported message files.
RET
specifies whether the whole message or only the headers should be returned to the sender if the message can't be delivered.RET
can have a value ofHDRS
orFULL
.ENVID
is a message envelope identifier.BODY
specifies the text encoding of the message.auth
specifies an authentication mechanism to the messaging server as described in RFC 2554. - X-Receiver This X-Header replaces the
To message header field requirement in a typical SMTP message. At
least one X-Receiver field that contains one e-mail address must
exist. Multiple X-Receiver fields are allowed for multiple
recipients. The Replay directory ignores the To message header
fields if they're present, although the recipient's e-mail client
displays the values of the To message header fields as the
recipients of the message. Other optional parameters may exist in
the X-Receiver fields, as shown in the following example.
Copy Code X-Receiver: <mary@contoso.com> NOTIFY=NEVER ORcpt=mary@contoso.com
Note: These parameters are message envelope values that are ordinarily generated by the sending server. You may see parameters similar to this in exported message files. These parameters are related to delivery status notification (DSN) messages as described in RFC 1891.
NOTIFY
can have a value ofNEVER
,DELAY
, orFAILURE
.ORcpt
preserves the original recipient of the message.
The X-Headers described in the following list are optional for message files in the Replay directory:
- X-CreatedBy Used for header firewall
functionality. If this X-Header exists, it must not be blank. If
the X-CreatedBy field doesn't exist, it's added with a value of
Unspecified
. Typically, the value of this field isMSExchange14
, but it also may contain the non-SMTP address space type set on a Send connector, such asNotes
.
- X-EndOfInjectedXHeaders Size in bytes
of all the X-Headers present. This X-Header may be used as a marker
to indicate the last X-Header before the regular message header
fields start.
- X-ExtendedMessageProps Extended message
properties for the message.
- X-HeloDomain HELO/EHLO domain string
presented during the initial SMTP protocol conversation.
- X-LegacyExch50 Used to preserve custom
properties generated by Exchange Server 2003 if Exchange 2003
servers are present.
- X-Source Used by Queue Viewer under the
MessageSourceName column. If the value of this X-Header
isn't specified, the value of
Replay
is used. Other possible values for this X-Header areSmtp Receive Connector
andSmtp Send Connector
.
- X-SourceIPAddress IP address of the
sending server. This field is 0.0.0.0 if no IP address is
specified.
This example shows a plain text message that uses acceptable formatting for the Replay directory.
Copy Code | |
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X-Receiver: <mary@contoso.com> NOTIFY=NEVER ORcpt=mary@contoso.com X-Sender: <bob@fabrikam.com> BODY=7bit ENVID=12345AB auth=<someAuth> Subject: Optional message subject This is the body of the message. |
MIME content is also supported in Replay directory message files. MIME defines a broad range of message content that includes languages that can't be represented in 7-bit ASCII text, HTML, and other multimedia content. A complete description of MIME and its requirements is beyond the scope of this topic. This example shows a simple MIME message that uses acceptable formatting for the Replay directory.
Copy Code | |
---|---|
X-Receiver: <mary@contoso.com> NOTIFY=NEVER ORcpt=mary@contoso.com X-Sender: <bob@fabrikam.com> BODY=7bit ENVID=12345ABCD auth=<someAuth> To: mary@contoso.com From: bob@fabrikam.com Subject: Optional message subject MIME-Version: 1.0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: 7bit <HTML><BODY> <TABLE> <TR><TD>cell 1</TD><TD>cell 2</TD></TR> <TR><TD>cell 3</TD><TD>cell 4</TD></TR> </TABLE> </BODY></HTML> |
Modifications to the Message Header That Are Made to Message Files in the Replay Directory
The Replay directory deletes the Bcc message header field from the message file.
The Replay directory adds its own Received message header field to a message as part of the message submission process. The Received message header field is applied in the following format.
Copy Code | |
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Received: from <ReceivingServerName> by Replay with <ExchangeServerVersion><DateTime> |
The Replay directory modifies the following message header fields in the message header:
- Message-ID If this message header field
is missing or empty, the Replay directory adds a Message-ID message
header field by using the format
<GUID>@<defaultdomain>.
- Date If this message header field is
missing or malformed, the Replay directory adds the Date message
header field using the date and time of message processing by the
Replay directory.
Failures in Replay Directory Message Processing
Any problems converting a message file into an e-mail message causes the Replay directory to consider the message undeliverable (badmail). A badmail message file has serious problems, such as a missing sender, missing recipients, or formatting problems. Message files determined to be badmail are left in the Replay directory and are renamed from <filename>.eml to <filename>.bad. If the <filename>.bad file already exists, the file is renamed to <filename><datetime>.bad. If badmail exists in the Replay directory, an event log error is generated, but the same badmail messages don't generate repeated event log errors.
Security Considerations for the Pickup and Replay Directories
The following list describes security concerns that are common to the Pickup directory and the Replay directory:
- Any security checks configured on a Receive connector, such as
anti-spam, antivirus, sender filtering, or recipient filtering
actions, aren't performed on messages submitted through the Pickup
directory or the Replay directory.
- A compromised Pickup directory or Replay directory can act as
an open relay. This enables messages to be resubmitted or
relayed by using a different server to mask the true source
of the messages.
The following list describes additional security concerns that apply to the Replay directory:
- The X-Headers used by the Replay directory allow for the manual
creation of the message envelope. The information in the X-Sender
and X-Receiver fields can be completely different from the To or
From message header fields displayed by e-mail clients. Such an
impersonation of a sender and a domain is frequently called
spoofing. A spoofed mail is an e-mail message that
has a sending address that was modified to appear as if it
originates from a sender other than the actual sender of the
message.
- If the X-CreatedBy field has the value of
MSExchange14
, the destination is considered trustworthy, and a header firewall isn't applied. A header firewall is a way for Exchange to preserve X-Headers in messages transmitted between trusted Exchange 2010 servers or to remove potentially revealing X-Headers from messages transmitted to untrusted destinations outside the Exchange organization. These X-Headers can be used to share Exchange 2010 information such as spam confidence level (SCL), message signing, or encryption between authorized Exchange 2010 servers. Revealing this information to unauthorized sources could pose a potential security risk.
Tighter security should be applied to the Replay directory because of the additional security risks associated with the Replay directory. Users or applications that must generate and submit messages can be granted access to the Pickup directory, but they shouldn't require access to the Replay directory.
Both the Pickup directory and the Replay directory are enabled by default on all Hub Transport servers and Edge Transport servers. If the Pickup directory or the Replay directory isn't required on a specific Hub Transport server or Edge Transport server in your organization, you can disable the Pickup directory or the Replay directory on that server. For more information, see the following topics:
Permissions for the Pickup and Replay Directories
The following permissions are required on the Pickup and Replay directories:
- Administrator: Full Control
- System: Full Control
- Network Service: Read, Write, and Delete Subfolders and
Files
By default, the Microsoft Exchange Transport service uses the security credentials of the Network Service user account to manage the location and permissions of the Pickup and Replay directories. The Network Service account requires these permissions on the Pickup directory so that .eml files can be opened, renamed to .tmp and deleted, or renamed to .bad if the message is classified as badmail.
You can move the location of these directories by using the PickupDirectoryPath and ReplayDirectoryPath parameters on the Set-TransportServer cmdlet. Successfully changing the location of the Pickup directory depends on the rights granted to the Network Service account at the new directory locations, and whether the new directories already exist. If the directory doesn't exist, and the Network Service account has the rights required to create folders and apply permissions at the new location, the directory is created, and the correct permissions are applied to it. If the new directory already exists, the existing folder permissions aren't checked. Whenever you move the directory locations by using the PickupDirectoryPath or ReplayDirectoryPath parameter with the Set-TransportServer cmdlet, always verify that the new directory exists and that the new directory has the correct permissions applied to it.