ServerAgent.ServerAgent (Object, ApplicationManifest)

The ServerAgent constructor creates an instance of a ServerAgent object with the specified dispatch handler object and application manifest.



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public ServerAgent(
  Object app,
  ApplicationManifest manifest


[Visual Basic .NET]

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Public Sub New( _
  ByVal app As Object, _
  ByVal manifest As ApplicationManifest _



Specifies an application object that implements dispatch handler methods specified in the manifest.


Specifies a compiled ApplicationManifest object.


This constructor is used by applications that receive messages dispatched from an MSPL script in the application manifest. The provided object implements the dispatch handlers for filtered messages.

A method used for handling specific dispatches is specified in the message filter script by calls to the MSPL built-in function Dispatch, passing the name of the method. Within the application, these methods must be implemented on a class, an instance of which is passed to this constructor. For example, if you have a call to Dispatch within the message filter script that appears as follows:

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if (sipRequest) {

As shown in the following example, you also need a corresponding method implemented in the application. Note that for request handlers, the function signature must match that of the RequestReceivedEventHandler delegate. For responses, the function signature must match that of the ResponseReceivedEventHandler delegate.

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class MyRequestHandlers {
   public MyRequestHandlers() {
	// Constructor logic here
   public void OnRequestReceived(object sender, RequestReceivedEventArgs rreArgs) {
	// Implement message handling behavior here

With the class and the dispatch handlers implemented, you are able to call the constructor and create an instance of the ServerAgent class.

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// First, create an instance of the class that contains the dispatch handlers.
MyRequestHandlers myHandlers = new MyRequestHandlers();

// Second, obtain and compile your application manifest.
ApplicationManifest myAppManifest = ApplicationManifest.CreateFromFile("C:\\xmldocs\\my_app_manifest_xml_file.xml");

try {


catch (CompilerErrorException compilerErrorException) {

   Console.WriteLine("The following MSPL compiler errors occurred:");
   foreach (object errMsg in compilerErrorException.ErrorMessages)
	Console.Write("\t{0}", errMsg.ToString());


// Now, create an instance of ServerAgent.
try {

   ServerAgent.WaitForServerAvailable(3); // Maximum 3 tries before failure
   ServerAgent myServerAgent = new ServerAgent(myHandlers, myAppManifest);

catch (UnauthorizedException ue) {

   Console.WriteLine("User is not authorized to connect to Lync Server: {0}", ue.ToString());

catch (ServerNotFoundException snfe) {

   Console.WriteLine("Lync Server not available: {0}", snfe.ToString());


The assembly containing the specified application object is searched for classes inheriting from built-in SIP classes, such as ServerTransaction. These classes are used whenever the SIP library needs to create a SIP object. This allows applications to maintain additional state with each SIP object. To take advantage of this feature, an application should use the [DefaultRTCClassAttribute] attribute on the class definition.

Two common exceptions that should be caught when calling this constructor are:

  • ServerNotFoundException: Microsoft Lync Server 2010 is not running.

  • UnauthorizedException: A connection to Lync Server 2010 could not be initialized. This is because of the current security context (user must be a member of the "Lync Server Users" local group), because the application has not been configured to run on this server (through WMI), or because an application with the same URI (as specified in the application manifest) is already running.


Redistributable: Requires Microsoft Lync Server 2010


Assembly: ServerAgent (in ServerAgent.dll)

See Also