The AudioVideoMcuSessionclass represents the Audio-Video specific implementation of the media-agnostic McuSession. The class encapsulates operations and events relevant to the Audio-Video
Multipoint Control Unit (MCU).
AudioVideoMcuSession State Transitions
The AudioVideoMcuSessionstate transitions are shown in the following illustration.
- The transition from
Idleto
Activeoccurs after
ConferenceSessionhas joined a conference. An
AudioVideoMcuSessioninstance can become active either before
or after the callback passed to
BeginJoinis called, depending on when the MCU is activated
on the server.
- The transition from
Idleto
Terminatedoccurs when the parent
ConferenceSessionobject joins a conference that does not
support the same MCU type (for example, when an attempt is made to
join an IM-only conference to an
AudioVideoMcuSessioninstance).
- The transition from
Activeto
Retryingoccurs when the Focus detects that the MCU is
failing over. In this case, Unified Communications Managed API 2.0
Core SDK terminates the call with that MCU, provided that the call
already exists. This transition also occurs when the
ConferenceSessionobject reconnects to the Focus Because the
MCU is not known to be failing over, the call is not terminated in
this case.
- The transition from
Retryingto
Activeoccurs when the failover process is complete, or when
the
ConferenceSessionhas reconnected to the Focus and the MCU is
active. It is possible for the
ConferenceSessionto reconnect to the Focus but the
AudioVideoMcuSessionstate does not change to
Activeif the MCU has not been activated on the server.
AudioVideoMcuSession Constructors
The AudioVideoMcuSessionclass has no public constructors.
AudioVideoMcuSession Properties
The following are the public properties on the AudioVideoMcuSessionclass.
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// Gets information about audio support. public bool IsAudioSupported {get;} // Gets information about video support. public bool IsVideoSupported {get;} // Gets the media types supported by the MCU. public override IEnumerable<string> SupportedMediaTypes {get;} |
AudioVideoMcuSession Methods
The following are the public methods on the AudioVideoMcuSessionclass.
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// Transfers an established two-party Audio-Video call to the MCU. public new IAsyncResult BeginTransfer( AudioVideoCall call, McuTransferOptions mcuTransferOptions, AsyncCallback userCallback, object state); // Waits for the pending operation to complete. public new void EndTransfer(IAsyncResult result); // Requests that the MCU initiate a call to the entity. public new IAsyncResult BeginDialOut( string destinationUri, McuDialOutOptions mcuDialOutOptions, AsyncCallback userCallback, object state); // Waits for the pending operation to complete. public new void EndDialOut( IAsyncResult result); // Enables participant endpoints communicating with the Audio-Video MCU to receive audio announcements in the conference. // An endpoint supporting privileged operations is required for this operation.. public IAsyncResult BeginEnableAnnouncements( IEnumerable<ParticipantEndpoint> subscribingParticipantEndpoints, AsyncCallback userCallback, object state); // Gets the results from the BeginEnableAnnouncements method. public void EndEnableAnnouncements( IAsyncResult result); // Gets the properties of the participant endpoint in this MCU. public bool TryGetParticipantEndpointProperties( ParticipantEndpoint endpoint, out AudioVideoMcuParticipantEndpointProperties properties); // Prevents endpoint audio from being sent to the conference. public IAsyncResult BeginMute( ParticipantEndpoint endpoint, AsyncCallback userCallback, object state); // Waits for the pending operation to complete. // The operation times out if no response was received within three minutes. // If a pending response was received, the wait period is reset back to three minutes. public void EndMute(IAsyncResult result); // Enables a user’s audio to be sent to the conference. public IAsyncResult BeginUnmute( ParticipantEndpoint endpoint, AsyncCallback userCallback, object state); // Waits for the pending operation to complete. // The operation times out if no response was received within three minutes. // If a pending response was received, the wait period is reset back to three minutes. public void EndUnmute(IAsyncResult result); |
AudioVideoMcuSession Events
The following are the public events on the AudioVideoMcuSessionclass.
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// Raised when a participant endpointjoins or leaves the MCU. public event EventHandler<ParticipantEndpointAttendanceChangedEventArgs<AudioVideoMcuParticipantProperties>> ParticipantEndpointAttendanceChanged; // Raised when a session property changed. public event EventHandler<PropertiesChangedEventArgs<AudioVideoMcuSessionProperties>> PropertiesChanged; // Raised when a participant property changes. public event EventHandler<ParticipantEndpointPropertiesChangedEventArgs<AudioVideoMcuParticipantEndpointProperties>> ParticipantEndpointPropertiesChanged; |