The PlayerStateChangedEventArgstype exposes the following members.


  Name Description
Equals (Inherited from Object.)
Finalize (Inherited from Object.)
GetHashCode (Inherited from Object.)
GetType (Inherited from Object.)
MemberwiseClone (Inherited from Object.)
ToString (Inherited from Object.)


  Name Description
Error Obsolete.
Gets the exception related to the state change or null. If an exception is present, it may be used to distinguish reasons for state transitions. A value of null does not necessarily indicate success.
(Inherited from StateChangedEventArgs < (Of < ( T > ) > ) .)
IsMethodResult Obsolete.
Gets whether the results of the state change will also be reported directly to the application due to a method call. For example, an exception encountered by calling Invite would be reported both where Invite was called, and in the state change. An application written to handle errors when it makes method calls should only need to handle results reported in the state change only (IsMethodResult==false).
(Inherited from StateChangedEventArgs < (Of < ( T > ) > ) .)
Gets the previous state for the object.
(Inherited from StateChangedEventArgs < (Of < ( T > ) > ) .)
Gets the new state for the object.
(Inherited from StateChangedEventArgs < (Of < ( T > ) > ) .)
Gets the reason for the player's state change.

See Also