A chat community attacker can send a continuous stream of short
messages to users that causes the recipients' screens to scroll so
quickly that the screen is unreadable. You can control this type of
attack by applying a delay to user connections. A delay is the
period of time, measured in seconds, that the server waits before
processing the next message from a client.
To delay the processing of messages from a user class:
In Message processing delay (seconds), type a delay
period length. The chat server waits this period of time between
each message from a client who is a member of the user class.
Note The number you type in
this field can range from 0 to 10 seconds.