Reasons for player state changes.

Namespace:  Microsoft.Rtc.Collaboration.AudioVideo
Assembly:  Microsoft.Rtc.Collaboration(in Microsoft.Rtc.Collaboration.dll)

Syntax

Visual Basic (Declaration)
Public 
Enumeration 
PlayerStateTransitionReason
C#
public 
enum 
PlayerStateTransitionReason
Visual C++
public 
enum class 
PlayerStateTransitionReason
JavaScript

Microsoft.Rtc.Collaboration.AudioVideo.PlayerStateTransitionReason
= 
function();

Microsoft.Rtc.Collaboration.AudioVideo.PlayerStateTransitionReason.createEnum('

Microsoft.Rtc.Collaboration.AudioVideo.PlayerStateTransitionReason',
false);

Members

Member name Description
UserInvoked
User-invoked state change.
PlayCompleted
Play-completed state change.
AutomaticMode
Automatic-mode state change.

See Also